-----------------------------------
-- 
-- Zone: Ship bound for Selbina (220)
-- 
-----------------------------------
package.loaded["scripts/zones/Ship_bound_for_Selbina/TextIDs"] = nil;
-----------------------------------

require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/zones/Ship_bound_for_Selbina/TextIDs");

-----------------------------------
-- onInitialize
-----------------------------------

function onInitialize(zone)
end;

-----------------------------------
-- onZoneIn
-----------------------------------

function onZoneIn(player,prevZone)
	local cs = -1;

	if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
		local position = math.random(-2,2) + 0.150;	
		player:setPos(position,-2.100,3.250,64);
	end

	if (player:hasKeyItem(SEANCE_STAFF) and player:getVar("Enagakure_Killed") == 0) then
		SpawnMob(17678351,600);
	end

	return cs;
end;

-----------------------------------
-- onTransportEvent
-----------------------------------

function onTransportEvent(player,transport)
	player:startEvent(0x00ff);
end;

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
	-- printf("CSID: %u",csid);
	-- printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option)
	-- printf("CSID: %u",csid);
	-- printf("RESULT: %u",option);
	if (csid == 0x00ff) then
		player:setPos(0,0,0,0,248);
	end
end;